One quirk of Spellfire: TAV is the variant's treatment of Realm (Conquest, 66/81). For some reason now lost to the mists of time, this sticker-set card has always been treated like Shaqat Beetles (4th edition, 234/500). That is to say, any number of Realms are allowed per deck, to the limit of 15 realms as indicated in both the standard rules and TAV rules.
|Look at this annoying thing.|
|"Cool, I win! Oh, wait..."|
You can call it a house rule or an optional rule or whatever you like, but trust me: letting Realm be used this way adds to the fun of the game. Give it a try, and you may find that the only thing that beats winning a game of Spellfire by completing a formation of six realms is winning by completing a formation of six REALMS!
Next: The best cards in the Millennium sticker set.